I'm highly skilled artist with experience in game, film, VR, toy industries. I'm able to deliver high quality both realistic and stylized game/film ready 3D assets. My skill sets include organic and hard surface modeling, hair, low-res retopology with optimized UVs, texturing, PBR materials, lighting, rendering, shading in UE5, FACS, rigging, painting, drawing and many more. I have strong knowledge of human anatomy, color theory, forms and structure. I'm also an official Judge for The Rookie Awards.