Anda Deng

Anda Deng

I'm highly skilled Character Artist with experience in game, film, VR industries. My skill sets include organic and hard surface modeling, texturing, PBR materials, lighting, rendering, shading in UE5, FACS, rigging, painting, drawing. I have strong knowledge of human anatomy. I'm also an official Judge for The Rookie Awards.


University of Utah – Entertainment Arts and Engineering, MEAE (No.1 Game Program)

University of Utah – Film and Media Arts, BA


  • Artstation Most Popular 2019
  • CG Society CG Award
  • CG Society Featured Awards
  • 3D Total Editor’s Pick
  • 3D Total Excellence Award
  • 3D Total Runners Up



— Instagram

— Twitter

— Facebook